A comprehensive and compelling guide to Suzanne Collins's bestselling young-adult, dystopian trilogy The Hunger Games, Catching Fire and Mockingjay. Already a publishing phenomenon to rival Harry Potter (over 50 million copies sold), there are three sequels to the 2012 blockbuster movie of The Hunger Games scheduled for release between 2013 and 2015; Mockingjay Part 1 is due to be released in November 2014. Robb explores the inspiration behind the books, the author, the themes and influences of the three books, the movie adaptations and their cultural impact, the books' legacy and spin-offs.
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video gameTin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project.
You'll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you'll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you've been waiting for!
What happens when previously autonomous firms from different countries, each with their own identities, routines and capabilities, come together inside a single multinational corporation? Can a cooperative strategy be established that advances the development of the multinational as a whole, or do mutual misunderstandings and the unintended consequences of strategic interaction among the players' lead instead to endemic conflict and disintegration?
Death's territory is a slow, sapping territory. Death's home is a slow, sapping home. It is a slow, sapping territory that pops up where it chooses to pop up and it is a slow, sapping territory that affects those whom it chooses to affect. The coffee house, the bar. Political canaries. Thugs. Manipulators. Lowlifes. Currencies of kills. Night creatures. History's games bemoan a draw. Kills skirt perfection. History's games bemoan honor, purpose, strength. History sets traps. Death sets traps. Atonement. Survival. Empires built, deployed. Time is a stage. Actors act through of time.She was quite the sensual, wondrous toy, Sweet Amy. She was quite the user, hustler, abuser, lover, killer, breaker, saint. She had friends, she reeked of acquaintance. She had a magic past. She was the apple of my eye, a smoldering cauldron of sin, a temple of want, origins wrapped in enigma, a sashay to cherish and a song to match. The blonde works for a gambler. Her father is a linchpin in a game of dear survival. Kaye is a smoldering cauldron of sin, a temple of want. She too is wrapped in enigma, a sashay to cherish and a song to match, my wisp of a wife, an aphrodisiac with coldness of purpose, nights of thrills, intimidation, vulnerabilities lurking; she has paths open to searing sins of seminal miscalculation. The muse must be cherished. Depression America. Mid century America. World Wars. Aftermath of war. The high twenties. The rough hewn teens. Games played. Base myths. Back alleys. Dark places. Modern times. The hard scrabble thirties. "The will business is a fascinating business, young Steele," Amy had said. "The conditions imposed on us by mere existence, Steele," she said, "offer countless variations on basic themes," she said. "The will business is a fascinating business," Amy said. She was pure or not, my reward or not, my savior or not. "Tell me," she said, "of veins of ice, wills of iron, men of steel. Tell me," she said, "of men so bent and weary with the weight of the world on their noble backs. Tell me about the insurmountable," she said. Muses skirt perfection. A trip through lovers' lane, searing challenges, hard victories. Love, yearning, fear. A soldier, mercenary, businessman runs with a young lady, an accomplished actress, an American sweetheart Identities fuse with purpose, libidos with the dregs of history, wills with fulfillment. "I can make you sell your mother, your father, your past, your future just for a whiff of me, a whiff of my clothes, a look at me in the pale light," she said. "I can make you beg to take a fancy ride with me to the left side of hell," she said. "We empower the currency of will, Steele," he said. "We yield to the temptation of corruption," he said. "We see as men of ability see, Steele," he said. "We structure in our little goals." Bazaars, back alleys, base myths. Intimidation stalks time and decades. A tempered stew radiates out from the sinews and muscles of longing and regret. Sweet honor. The hero wished his ideal. Death seeks his muse. The good strive to survive. The hero, The ex wife. The killer? The killed? The temptation of slyness. The firmness of all true hearts. The dashing tricks of an icon.Time a strange longing myth. The world an art. The kill is the winning bastard, chasing down the scurrying flock. It is for honor and freedom that we rush through our journeys, the chase after the end of the rainbow. Breakers break, killers kill, owners own. Those that dehumanize dehumanize. Swirling plays for the depths of men's souls stir the chase. Swirling plays of power and greed stir the games at hand. Good judgment, the follies of character, the dregs of time are there to keep us company.
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